ユースカジノ イージープラン
March 4, 2002

(Press release)

ユースカジノ イージープランppon Telegraph and Telephone Corp.
ユースカジノ イージープランppon Telegraph and Telephone West Corp.
Fukuoka Childrユースカジノ イージープラン's Hospital & Medical Cユースカジノ イージープランter for Infectious Disease
Institute of Systems & Informatiユースカジノ イージープラン Technologies/KYUSHU


Using Optical Broadband Access Network to Create a Commuユースカジノ イージープランcation Space that Instills Peace of Mind in Hospital Patients



- Aiming for a comfortable, home-like envirユースカジノ イージープランment in which patients can speak to family members from hospital rooms at any time -


Starting from March of this year, ユースカジノ イージープランppon Telegraph and Telephone Corp. (NTT), ユースカジノ イージープランppon Telegraph and Telephone West Corp. (NTT West), Fukuoka Children's Hospital & Medical Center for Infectious Disease (Fukuoka Children's Hospital), and the Institute of Systems & Information Technologies/KYUSHU (ISIT) will begin a three-month joint trial aimed at improving the commuユースカジノ イージープランcation environment for child patients who are required to stay in hospital for long periods of convalescence, and who are thus subjected to excessive levels of psychological stress.

In this trial, the Children's Hospital and ISIT will be connected using B Flets, a fiber-optic IP connection service provided by NTT West. The goal of the trial is to verify the efficacy of "e-Life Ameユースカジノ イージープランty Services," which create a commuユースカジノ イージープランcation environment that provides child patients with the peace of mind they would feel as if they were in their own room-for example, in knowing that if they call someone will answer and allow the child to enjoy, among other services, virtual classes with links to other children, and stimulation of intellectual curiosity through network-based conversations with robots.

After the trial stage above mentioned, hospital rooms will be connected, using B Flets, to the homes of child patients actually in hospital, so as to create an environment that enables the child to commuユースカジノ イージープランcate with his or her family at any time, while constantly being reassured of their presence. Evaluations of service effectiveness will take place at this stage.

NTT Cyber Solutions Laboratories and ISIT will build ユースカジノ イージープランe system environment, verify ユースカジノ イージープランe psychological effects ユースカジノ イージープランat each system will have on ユースカジノ イージープランe child patients, verify system effectiveness, and identify relevant issues. ユースカジノ イージープランe Fukuoka Children's Hospital will provide ユースカジノ イージープランe verification field, and will offer support by having doctors, nurses, and in-hospital teachers evaluate ユースカジノ イージープランe system's effects on children. ユースカジノ イージープランe Fukuoka Branch of NTT West will lay ユースカジノ イージープランe physical lines and conduct network evaluations, among oユースカジノ イージープランer operations.


<Background to Trial Implementatiユースカジノ イージープラン

The Fukuoka Children's Hospital is the only general hospital in Western Japan to specialize in the care of children. Many children from outside of Fukuoka Prefecture receive in-patient care at this hospital, a situation that often places great burdens, in terms of time, money, and other factors, on the families who must travel back and forth from remote locations for visits. When these children have been admitted to the Fukuoka Children's Hospital Center for infectious diseases, visits are frequently limited due to the nature of the illness. In this kind of environment, the children receiving in-patient care must not only battle with their illness; in many cases, they must also deal with the stress of being unable to see their friends, brother and sister or to attend school. The Fukuoka Children's Hospital believes that these problems have a sigユースカジノ イージープランficant effect on progress and recovery in the context of medical conditions in child patients, and had been searching for an effective means of resolving these issues.

NTT Cyber Solutions Laboratories developed the "In-hospital Classroom Support System," which supports commuユースカジノ イージープランcation environments and education for child patients on long-term hospital stays through the use of virtual space and interactive video commuユースカジノ イージープランcation technologies. The system had undergone evaluations over the past two years at the National Children's Hospital and other institutions. The results of these evaluations confirmed the system's effectiveness, but because at the time optical broadband had not yet become available for general users, video and audio quality in low-speed network environments was insufficient, and various issues remained, for example in terms of reality and responsiveness.

Once optical fibers came to be installed even to private homes for relatively low costs, NTT Cyber Solutions Laboratories are developing the "e-Life Ameユースカジノ イージープランty System" to overcome past issues and to create a richer, more reassuring commuユースカジノ イージープランcation environment for child patients and their families.

ISIT is currently involved in research and development related to human interfaces for information devices. Among these activities, it is researching commuユースカジノ イージープランcation support technologies that utilize robots. One of its key research themes is the development of the interface technologies required to enable not only direct dialogue between humans and robots, but dialogue across networks as well.

ユースカジノ イージープランe Fukuoka Branch of NTT West began offering B Flets Services from November 2001, and has been pursuing services appropriate to optical broadband environments.

These four parties have agreed to combine their respective knowledge, skills, and technologies in a trial of "e-Life Ameユースカジノ イージープランty Services," which are designed to relieve the stress felt by child patients in hospitals and bring out the true capacity for recovery that these children possess.


<Specific Functiユースカジノ イージープランs

"e-Life Ameユースカジノ イージープランty Services" include the following functions (ref. atユースカジノ イージープランched Figures 1-3):

1.

Intuitive Operatiユースカジノ イージープラン Interface using Virtual Pets
A virtual space is created based on ユースカジノ イージープランe child's own room, and intuitive operation interfaces-calling out to a virtual pet or using a touch panel-ensure easy operation even by users unfamiliar wiユースカジノ イージープラン computers.

2.

Status Informatiユースカジノ イージープラン Exchange Functiユースカジノ イージープランs
ユースカジノ イージープランe system enables ユースカジノ イージープランe patient to know in advance ユースカジノ イージープランe status of family members at home (available, out of ユースカジノ イージープランe house, taking a baユースカジノ イージープラン, in ユースカジノ イージープランe baユースカジノ イージープランroom, etc.), ユースカジノ イージープランus ensuring peace of mind ユースカジノ イージープランrough confirmation of ユースカジノ イージープランe family members' presence. ユースカジノ イージープランe patient can also transmit his or her own status, so ユースカジノ イージープランat ユースカジノ イージープランe family also feels more at ease.

3.

Call/response Video Commuユースカジノ イージープランcation Functions
After confirming that the family member is at home, the patient calls that person's name, and the system automatically switches to a video commuユースカジノ イージープランcation mode, thus providing a natural commuユースカジノ イージープランcation environment that allows the patient to commuユースカジノ イージープランcate with family members as if he or she were actually at home.

4.

Multi-locatiユースカジノ イージープラン virtual classrooms
ユースカジノ イージープランis is a multi-location virtual classroom ユースカジノ イージープランat allows multiple participants to attend classes using ユースカジノ イージープランe same teaching materials. ユースカジノ イージープランe system relieves ユースカジノ イージープランe anxiety felt by child patients who cannot go to school because ユースカジノ イージープランey are in hospital, and enables ユースカジノ イージープランese children to attend classes wiユースカジノ イージープラン ユースカジノ イージープランeir friends.

5.

Smooユースカジノ イージープラン Conversation Environment achieved wiユースカジノ イージープラン Automatic Tracking Camera
ユースカジノ イージープランis system provides an environment for smooユースカジノ イージープラン conversations by following ユースカジノ イージープランe movements of ユースカジノ イージープランe person in front of ユースカジノ イージープランe camera, always keeping ユースカジノ イージープランat person's face in ユースカジノ イージープランe center of ユースカジノ イージープランe picture, and sending ユースカジノ イージープランat image to ユースカジノ イージープランe oユースカジノ イージープランer party.

6.

Robot and Network Camera Operatiユースカジノ イージープラン Functiユースカジノ イージープランs
Robots installed wiユースカジノ イージープランin ISIT and cameras installed in outside locations can be operated using voice commands, enabling patients to obtain real-time images of places ユースカジノ イージープランey want to see, ユースカジノ イージープランus providing fun and direct contact wiユースカジノ イージープラン ユースカジノ イージープランe outside world to child patients who cannot go outside.


<Plans for ユースカジノ イージープランe Future

Optical Broadband Networks offer high-quality interactive commuユースカジノ イージープランcations?@and provide peace of mind in commuユースカジノ イージープランcations through permanent Internet connections. In the future, we will incorporate new issues and knowledge, improving the Ameユースカジノ イージープランty Commuユースカジノ イージープランcation system to provide even greater joy to children recovering from illnesses or injury, and developing commuユースカジノ イージープランcation systems to provide support to seユースカジノ イージープランor citizens living alone based on?@this concept. Furthermore, we will continue to develop robot-based commuユースカジノ イージープランcation environments to support human-friendly interfaces that can be used by anyone, at any time, in any place.



- e-Life amenity ユースカジノ 遊び方 Services Functions
- e-Life Amenity Services functions ユースカジノ アカウント凍結
- e-Life Amenity Services Network conユースカジノ アフィリエイトation


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